AI Insights · Timothy · July 2022
Top 5 Fidget Toys Games on iOS in South Africa Q2 2022
Explore the performance of the top 5 fidget toys games on iOS in South Africa during Q2 2022, including trends in weekly downloads, revenue, and active users.
The second quarter of 2022 saw varied performance for the top 5 fidget toys games on iOS in South Africa. Here's a detailed look at the trends in weekly downloads, revenue, and active users for these apps based on data from Sensor Tower.
Slime it: Slime Game Simulator experienced fluctuations in weekly revenue, starting at $2 and peaking at $19 in mid-May. Downloads were minimal, with occasional spikes, such as 6 downloads in mid-April. Active users saw a gradual decline from 140 to 127 over the quarter.
Antistress - Relaxing games had a varied revenue stream, reaching a high of $27 in mid-April and $22 in early June. Weekly downloads remained relatively steady, ranging from 28 to 59. Active users showed an upward trend, peaking at 155 by the end of June.
#SelfCare saw a brief spike in revenue in early April with $53, but no significant revenue thereafter. Downloads fluctuated between 6 and 45, while active users dropped significantly mid-quarter but recovered to 62 by late June.
Antistress - Satisfying Games! had a notable revenue spike of $33 in mid-April. Downloads were inconsistent, with a peak of 19 in early May. Unfortunately, there was no data available for active users.
Fidget Spinner had minimal revenue, with a peak of $16 in late May. Downloads were sporadic, with a maximum of 7 in late June. Active user data was not available for this app.
For more insights and detailed data, visit Sensor Tower.